HEAT · Climate & Cooling Engineering
Knowledge brief · 2026-05-24 · INDIA squad
Polyskill — Cross-runtime HEAT skill bridge
Source: 00-SYSTEMS/polyskill/ · 5 scripts + README · HEAT internal use
01 · Problem framing
149 skills × 4 runtimes = drift surface
Maintaining the same procedure in four runtime folders meant constant version drift and silent bugs.
Recommendation: edit only the canonical KB file; never touch runtime copies.
02 · Distribution layout
Symlinks + MCP, not copies
Each runtime reads the canonical file via a symlink; Hermes reads it live over MCP.
Recommendation: never copy skills — only symlink. Edits propagate atomically.
03 · The bridge script
bootstrap-cross-runtime.sh <name>
One script writes symlinks and slash-command wrappers; safe to re-run; preserves real files.
Recommendation: run once per skill, or loop the whole library — same result.
04 · Auto-bridge for new skills
Three triggers, zero manual steps
Filesystem watcher (A), skill-creator hook (D), and weekly sweep (C) cover every authoring path.
Recommendation: install with install-polyskill-launchd.sh — one shot, set-and-forget.
05 · Heatie onboarding
5 commands · ~ 3 minutes · once per Mac
Five scripted commands, plus one app restart; future skills bridge themselves via launchd.
Recommendation: ship to BACs first (5 BACs · done), then knowbase-ch broadcast.